Principle Character Artist
Core
Senior 3D Character Artist responsible for modeling, texturing, and supervising asset creation for game titles.
Role type
Senior IC 3D Character Artist
Builds
3D character assets for game engines (Unreal Engine)
Domain
Video Game Development
Required skills
Maya, 3D Studio Max, ZBrush, Photoshop, Substance Painter, Marvelous Designer, Organic Modeling, Inorganic Modeling, Asset Estimation, Project Planning
Preferred skills
Polishing, Mentoring, Post-production, Game Engine Integration
Technologies
Unreal Engine, Maya, 3D Studio Max, ZBrush, Photoshop, Substance Painter, Marvelous Designer
Responsibilities
Scope project requirements and clarify specifications, Model and texture complex 3D characters, Supervise and review work of junior artists, Polish assets to completion, Ensure assets conform to process and specifications, Estimate effort and manage productivity