CareerPlan

Principle Character Artist

IndiaRemoteFull-time2026-10-26 → 2026-10-29
Hybrid

Core

Creating high-quality, game-ready 3D characters and assets that meet client specifications and project timelines.

Role type

Principal Character Artist (Senior IC)

Builds

3D character models and assets for game engines

Domain

Game development / 3D Art

Required skills

Maya, 3D Studio Max, ZBrush, Photoshop, Substance Painter, Marvelous Designer, Unreal Engine, Organic Modeling, Inorganic Modeling, Asset Estimation, Workflow Supervision

Preferred skills

Polishing, Mentoring, Post-production, Game engine integration

Technologies

Maya, 3D Studio Max, ZBrush, Photoshop, Substance Painter, Marvelous Designer, Unreal Engine

Responsibilities

Scope project requirements and clarify specifications, Model and texture complex assets, Establish quality benchmarks, Supervise and review junior artists' work, Polish assets to completion, Ensure assets are game-engine ready, Estimate effort and manage productivity

Seniority

Senior, hands-on IC