Principle Character Artist
Core
Senior 3D Character Artist responsible for modeling, texturing, and supervising asset creation for game titles.
Role type
Senior IC 3D Character Artist
Builds
3D character assets for video games
Domain
Video Game Development
Required skills
Maya, 3D Studio Max, ZBrush, Photoshop, Substance Painter, Marvelous Designer, Unreal Engine, Organic Modeling, Inorganic Modeling, Asset Estimation, Team Supervision
Preferred skills
Polishing, Mentoring, Post-production, Game Engine Integration
Technologies
Maya, 3D Studio Max, ZBrush, Photoshop, Substance Painter, Marvelous Designer, Unreal Engine
Responsibilities
Scope project requirements and clarify specifications with the Lead, Model and texture complex 3D character assets, Supervise and review work of junior artists, Polish assets to completion, Ensure assets conform to process and specifications, Estimate work breakdown and effort, Guide artists on effective tools and processes.
Seniority
Senior, hands-on IC with mentorship duties