Producer, Animation
Core
Organize and drive character animation work from planning through implementation for a AAA open-world game.
Role type
Animation Producer (Game Development)
Builds
Character animation features and content for a new IP AAA open world game
Domain
Video Game Development
Required skills
Production planning, schedule management, dependency tracking, cross-functional coordination, risk identification, Jira/Confluence proficiency, milestone forecasting, process improvement
Preferred skills
AAA/open-world game experience, character animation pipelines, Unreal Engine, motion capture workflows, external vendor coordination
Technologies
Jira, Confluence, Unreal Engine
Responsibilities
Plan and track animation work across project milestones, build and maintain production schedules and task breakdowns, manage day-to-day animation production and hand-offs, coordinate cross-functional dependencies, facilitate team meetings and production rituals, identify and resolve scheduling risks and blockers, maintain production documentation, align animation schedules with broader project goals, improve production workflows
Seniority
Mid-level, hands-on IC