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Product & Design
› Game & Level Design
Game & Level Design
1,697 open positions
Matte Painting Supervisor - Netflix Animation Studios
Netflix
Vancouver,Canada
CA$160k–CA$217k
20d
Lead a team of Matte Painters to create skies, background environments, set extensions, and full one-off locations for a feature film, integrating seamlessly with CG renders.
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Pipeline Technical Director
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MH, IN
20d
Develop and maintain software tools for a feature film visual effects production environment to ensure artist efficiency and troubleshoot CG pipeline issues.
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Character Effects (CFX) Supervisor - Netflix Animation Studios
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Netflix
Vancouver, BC, CA
CA$170k–CA$225k
20d
Lead the Character Effects team for a feature film, overseeing hair, fur, cloth, garments, and secondary motion simulations to enhance storytelling and align with the Director's vision.
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Lead Producer | Fully Remote
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Escape Velocity Entertainment Inc
Remote
20d
Lead a team to develop a new AAA game title from concept to launch, managing production schedules, budgets, and creative vision.
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Lead Producer | Fully Remote
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Escape Velocity Entertainment Inc
Remote
20d
Lead a team in the development of a new AAA game IP, managing production schedules, budgets, and creative vision.
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Character Effects (CFX) Supervisor - Netflix Animation Studios
Netflix
Sydney,Australia
20d
Lead the Character Effects team for a feature film, overseeing hair, fur, cloth, garments, and secondary motion simulations to support character performance and storytelling.
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Effects Supervisor - Netflix Animation Studios
Netflix
Vancouver,Canada
CA$188k–CA$234k
20d
Lead the FX team for a feature film or series, overseeing the creation of water, fire, smoke, atmospherics, destruction, debris, and magical FX to enhance storytelling and support the vision of the VFX Supervisor.
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Senior Technical Animator (contract)
Cd-Projekt-Red
Warsaw, pl
PLN 284k–PLN 488k
20d
Implement, develop, and stabilize character animation systems for NPCs, enemies, and monsters in The Witcher 4 using Unreal Engine 5's Unreal Animation Framework.
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Senior World Content Producer
Cd-Projekt-Red
Boston, MA, us
$101k–$185k
20d
Lead the development and growth of the production team for Cyberpunk 2, driving design production including gameplay, combat, and moment-to-moment gameplay.
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Senior UI Designer (World of Tanks Console)
Wargamingen
Belgrade
20d
Design and evolve complex UI systems for the World of Tanks console game to ensure intuitive, engaging, and accessible gameplay.
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Senior UI Designer (World of Tanks Console)
Wargamingen
Belgrade
20d
Design and evolve complex UI systems for the World of Tanks Modern Armor team to make gameplay intuitive, engaging, and accessible.
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Senior 2D Motion Designer
Cd-Projekt-Red
Warsaw, Masovian Voivodeship, pl
PLN 178k–PLN 245k
20d
Creating high-impact 2D and 3D motion design assets for game trailers, promotional videos, and marketing materials to support global game franchises.
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Senior Game Designer, Level - Unpublished R&D Product
Riotgames
Shanghai, China
20d
Design, tweak, and optimize gameplay spaces and environments to support compelling player experiences for an unpublished R&D product.
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Senior Game Designer, Combat – Unpublished R&D Product
Riotgames
Shanghai, China
20d
Design, prototype, and refine engaging player experiences and combat systems for an unpublished R&D game product.
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Expert: Unreal Game Development (Contract, Remote)
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Patronus AI
Remote
$104k–$312k
21d
Design realistic Unreal Engine 5 tasks for AI model evaluation and training, building reference solutions and defining objective acceptance checks.
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AI-Native Game Design Intern
Tencent
United Kingdom-London
21d
Design and prototype AI-Native gameplay systems, mechanics, and experiences using LLMs, generative AI, agents, and procedural systems.
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Senior Technical Animator - Art Center Team
↗
Snail Games USA
Remote
$100k–$150k
21d
Build reliable animation systems and workflows connecting art, design, and engineering for fantasy and science-fiction game projects.
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VFX Supervisor
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The Monk Studios
40, TH
21d
Lead dedicated VFX teams to deliver artistic quality and technical execution for animation TV series, film, and game projects, acting as the primary liaison with the Director.
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Generative AI Engineer
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Riseon
Cascais, P11, PT
€40k–€55k
21d
Designing and implementing generative AI workflows for image generation, visual consistency, and 2D animation within the video game industry.
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Generative AI Engineer
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Dark Cloud Games
Lisbon, Lisbon, Portugal
€40k–€55k
21d
Hands-on engineer owning applied research, technical solution design, and implementation for generative imaging and 2D animation workflows in a game studio.
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2D Animator (India)
HZF Company
Remote
21d
Create high-quality, engaging animations for slot games, including characters and effects, using Spine and sprites.
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2D Artist (India)
HZF Company
Remote
21d
Design and render high-quality 2D art for slot games, including symbols, thematic backgrounds, pop-ups, and UI elements.
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Level Designer
Innovecs
Remote
21d
Designing engaging levels for mobile puzzle games.
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Technical Animator
Keywords Studios
Singapore
21d
Implement and iterate gameplay animation in-engine for traversal, combat, and interactive sequences to ensure responsive and believable movement within game systems.
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Senior Narrative Producer
Cd-Projekt-Red
Boston, MA, us
$101k–$185k
21d
Guide developers to deliver narrative content and foster an innovative, collaborative production culture for Cyberpunk 2.
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Audio Design Intern- Undergraduate or Master's
Insomniac Games
USA-CA-Burbank
21d
Design, create, edit, and integrate sound effects into video games using Wwise and proprietary tools to enhance player experience.
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Lighting Intern- Undergraduate
Insomniac Games
USA-CA-Burbank
21d
Create and refine lighting for environments, cinematics, and characters in AAA video games to meet production standards.
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Tech Art Intern- Undergraduate
Insomniac Games
USA-CA-Burbank
21d
Develop and optimize shaders for game environments and characters within real-time rendering pipelines.
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Principal Game AI Engineer
Taketwo
Remote
$180k–$210k
21d
Finalize and polish AI behaviors and systems for a narrative-driven action/FPS game to ensure believable enemy reactions and a compelling player experience.
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Animateur(-trice) de jouabilité sénior(e) / Senior Gameplay Animator - Remote
People-Can-Fly
Remote
21d
Creating high-quality game animations using hand key and motion capture data to support gameplay and visuals.
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Video Editor & Motion Designer
Gameloft
Remote
21d
Create captivating video content including game trailers and performance ads for platforms like Google Play, App Store, Steam, and social media channels using existing 3D assets.
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2D Artist
Tripledotstudios
Ludios - Jakarta
21d
Creating hand-rendered 2D environment assets, props, and textures for a live mobile game.
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Senior Cinematic Animator
Techland-S-A
Wrocław, Województwo dolnośląskie, pl
21d
Creating compelling cutscenes from initial prototype to final quality, bringing narrative and dialogue scenes to life.
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Principal 3D Environment Artist
Gameloft
Yogyakarta, Jogja, id
21d
Lead the delivery of AAA-quality, game-ready 3D environments and props from initial brief through final implementation, ensuring production quality and team development.
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Senior Game Designer [The Division 2]
Ubisoft
Bucharest, Bucharest, ro
21d
Design, implement, and tune game systems and gameplay for Tom Clancy's The Division 2, including balancing, controls, enemy behavior, economy, and progression.
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Freelance Sound Designer (Project Based) - Fully Remote
SOFTGAMES
Remote
21d
Create music and sound effects for a new free-to-play casual island game shipping on Facebook Instant Games, web, and mobile.
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Senior Technical Game Designer - Unpublished R&D Product
Riotgames
Shanghai, China
21d
Design, prototype, and implement technically complex game features and systems to bridge design intent with engineering constraints for a new R&D product.
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VFX Intern – Undergraduate or Master's
Insomniac Games
USA-CA-Burbank
21d
Create and polish visual effects assets, materials, meshes, and particles for AAA game production and cinematics.
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Technical Animator
Keywords-Studios
Singapore, Singapore, Singapore
22d
Implement and iterate gameplay animation in-engine for traversal, combat, and interactive sequences to ensure responsive, believable movement and integration with gameplay systems.
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Lecturer/Snr Lecturer (Creative Media Production) - School of Design & Media
Sggovterp
Nanyang Polytechnic, SG
22d
Design and deliver curricula in media, animation, games, and visual effects while mentoring students and integrating real studio practice into the classroom.
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Game Director, SPIN
Netflix
Remote
$210k–$390k
22d
Lead design across Netflix's SPIN team's slate of projects, overseeing mechanical design from high-level direction to hands-on UE5 implementation.
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Lecturer/Snr Lecturer (Creative Media Production) - School of Design & Media
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NYP Nanyang Polytechnic
SG
22d
Design and deliver curricula in media, animation, games, and visual effects while mentoring student teams and integrating real studio practice into the classroom.
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Senior Investment Designer (Rewards and Commerce)
Bungie
USA-WA-Bellevue-106th Ave
$124k–$149k
22d
Design pursuit and reward-based systems, content, and progression curves for Destiny's activities.
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Dialogue Intern- Unergraduate
Insomniac Games
USA-CA-Burbank
22d
Intern supporting dialogue production for AAA video games, including VO session prep, asset editing, and implementation.
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Game Design Intern-Undergraduate
Insomniac Games
USA-CA-Burbank
22d
Create and implement gameplay content including world authoring, combat setups, event triggering, and scripted structural elements for narrative action games.
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Concept Art Intern- Undergraduate
Insomniac Games
USA-CA-Burbank
22d
Create concept artwork (thumbnails, sketches, reference sheets, production paintings) for characters, creatures, environments, and props to support AAA video game development.
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XDev Props Intern- Undergraduate
Insomniac Games
USA-CA-Burbank
22d
Undergraduate intern creating game-ready props and materials by writing briefs for external vendors and reviewing their 3D assets.
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Story Intern - Undergraduate
Insomniac Games
USA-CA-Burbank
22d
Undergraduate intern developing stories, characters, and dialogue for AAA video game production.
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Character TD (Rigging) Intern- Undergraduate
Insomniac Games
USA-CA-Burbank
22d
Create simple animation rigs for in-game props, clothing, vehicles, and characters to support game development.
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Character Artist Intern- Undergraduate
Insomniac Games
USA-CA-Burbank
22d
Create 3D character models, textures, and corrective blendshapes for game development.
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