Concepteur.trice de jeux AI / Game Designer AI
Core
Design and implement AI systems in Unreal Engine to create challenging, readable, and scalable combat behaviors, enemies, and group coordination.
Role type
Senior Game Designer AI (Combat Systems)
Builds
Combat AI systems and enemy behaviors for a medieval fantasy action-adventure game
Domain
Video Games / AI Systems / Unreal Engine
Required skills
Unreal Engine, AI decision-making systems, combat behavior design, systemic gameplay, design documentation, in-engine prototyping, debugging, performance optimization
Preferred skills
3rd person melee game experience, action-adventure titles, knowledge of AI industry innovations
Responsibilities
Design and implement AI systems in Unreal Engine; Collaborate with animation and engineering teams; Prototype and iterate on AI designs; Debug and resolve AI issues; Contribute to design workflows and best practices
Seniority
Senior, hands-on IC