CareerPlan

Concepteur.trice de jeux AI / Game Designer AI

MontréalFull-time2026-10-22 → 2026-11-10

Core

Design and implement AI systems in Unreal Engine to create challenging, readable, and scalable combat behaviors, enemies, and group coordination.

Role type

Senior Game Designer AI (Combat Systems)

Builds

Combat AI systems and enemy behaviors for a medieval fantasy action-adventure game

Domain

Video Games / AI Systems / Unreal Engine

Required skills

Unreal Engine, AI decision-making systems, combat behavior design, systemic gameplay, design documentation, in-engine prototyping, debugging, performance optimization

Preferred skills

3rd person melee game experience, action-adventure titles, knowledge of AI industry innovations

Responsibilities

Design and implement AI systems in Unreal Engine; Collaborate with animation and engineering teams; Prototype and iterate on AI designs; Debug and resolve AI issues; Contribute to design workflows and best practices

Seniority

Senior, hands-on IC