Technical Artist, Environment Optimization Intern [Spring 2027]
Hybrid
Core
Remote spring internship for a Technical Artist focusing on environment optimization and pipeline workflows for AAA game projects.
Role type
Intern, Technical Artist (Environment Optimization)
Builds
Environment content and optimization tools for active AAA game titles
Domain
Video Games / AAA Game Development
Required skills
Unreal Engine, Maya, Python, environment optimization, pipeline troubleshooting, scripting
Responsibilities
Build and refine tools or scripts to support environment optimization workflows; troubleshoot DCC to engine integration issues; reduce content debt through automation; document fixes clearly.
Seniority
Intern