Senior Quest Designer
Core
Design, implement, and direct narrative-driven quests, NPC communities, and open world events for Cyberpunk 2, focusing on emotional design and visual scripting without writing responsibilities.
Role type
Senior Quest Designer (Narrative Design)
Builds
Narrative-driven quests, open world events, and immersive storylines for a mainline RPG.
Domain
Video Game Development (AAA RPG)
Required skills
Quest design, Open world design, Visual scripting, Game engine proficiency, UE5 proficiency, Interactive storytelling, Design documentation, Asset planning, Iteration and bug fixing, Team collaboration, Mentoring
Preferred skills
Published narrative works (Books, Comics, Movies)
Technologies
UE5, Proprietary visual scripting toolset
Responsibilities
Create detailed storylines and believable worlds, Design quests and open world events, Implement content via visual scripting, Plan required assets, Integrate gameplay elements and dialogue, Maintain quality through review and iteration, Create design documentation, Mentor team members
Seniority
Senior, hands-on IC with mentorship responsibilities