Technical Level Designer
Core
Create and implement system design elements into the game, acting as a technical reference and bridge between tech and design.
Role type
Technical Level Designer
Builds
Gameplay features and system design elements for AAA video games
Domain
Video Games / Game Development
Required skills
Game engine familiarity (UE5, UE4, Unity), analytical skills, problem-solving, technical documentation, data validation
Preferred skills
Data optimization, gameplay metrics creation, tool improvement, complex abstract element design
Technologies
UE5, UE4, Unity
Responsibilities
Participate in prototyping and production of technical elements, help level design team balance technical constraints and creative vision, participate in data optimization phase, create and validate gameplay metrics, act as technical reference for best practices, provide feedback on tools and methods, collaborate on new gameplay features, design and implement complex technically challenging elements
Seniority
Mid-level, hands-on IC