Senior Game Designer - Unpublished R&D Product
Core
Design, prototype, and iterate on engaging game content and player experiences for an unpublished R&D product, translating creative goals into actionable solutions.
Role type
Senior Game Designer (Unpublished R&D Product)
Builds
High-quality game content and player experiences for an internal R&D project
Domain
Video Games / Game Design
Required skills
Game design principles, content structure, pacing, player motivation, prototyping, playtesting, design documentation, cross-functional collaboration, game development tools, scripting systems
Preferred skills
Leading design initiatives, scalable content creation, early-stage project navigation
Technologies
Game development tools, editors, scripting systems
Responsibilities
Design, prototype, and iterate on engaging game content and player experiences. Translate creative direction into effective game design solutions. Develop and refine content structures and design approaches. Evaluate and validate design solutions through prototyping and playtesting. Create clear design documentation for cross-functional partners. Establish design principles, best practices, and workflows. Collaborate with game design and other disciplines to align on design goals.
Seniority
Senior, hands-on IC