CareerPlan

Level Designer Assistant - Stage 6 mois (F/H/NB)

Bordeaux, Nouvelle-Aquitaine, frFull-time2026-10-22 → 2026-11-10

Core

Create consistent and enjoyable game spaces for an unannounced title by collaborating with level designers and artists to transform playability intentions into playable environments.

Role type

Junior level design assistant

Builds

Game levels and environments for an unannounced Ubisoft title

Domain

Video game development

Required skills

Level design principles, navigation and flow design, rhythm and pacing, space readability, prototyping, player behavior observation, technical constraints awareness, tool mastery

Preferred skills

Personal game design projects, understanding of emotional immersion, teamwork with artists, feedback reception, English proficiency

Technologies

Game design tools, prototyping tools

Responsibilities

Participate in game space design and modification, collaborate with level artists to create playable spaces, organize layout and navigation, create and test prototypes, observe player behaviors, communicate design intentions, develop mastery of design tools and methods