Chef·fe d’équipe - art d’environnement 3D (Rainbow Six Siege)
Core
Lead a 3D environment art team to model and texture assets for Rainbow Six Siege maps.
Role type
Senior IC 3D environment art team lead
Builds
3D environment models and textures for video game maps
Domain
Video game development
Required skills
3D environment art, team leadership, mentoring, production planning, Jira, Perforce, visual consistency review, technical optimization
Preferred skills
Rainbow Six Siege knowledge, large-scale commercial game production experience
Technologies
Jira, Perforce
Responsibilities
Lead and mentor the modeling and texturing team, plan and distribute workload, track tasks and bugs in Jira, review models and textures for quality and optimization, coordinate with level art and technical teams, improve production workflows
Seniority
Senior, hands-on IC