Gameplay Animation Intern [Spring 2027]
Hybrid
Core
Gameplay Animation Intern contributing to active AAA game development pipelines, specifically focusing on motion capture processing, keyframe animation, and engine implementation.
Role type
Gameplay Animation Intern
Builds
Animation assets and pipelines for active AAA game projects
Domain
Video Game Development
Required skills
Keyframe animation, Motion capture processing, Animation retargeting, Unreal Engine, Maya, MotionBuilder, Animation fundamentals (timing, pacing, weight, posing)
Responsibilities
Process motion capture data, create keyframe animations, implement animations in Unreal Engine, polish existing animation assets, fix animation issues
Seniority
Intern