Senior Gameplay Animator
Core
Creating high-quality game animations using hand key animation and motion capture data to support gameplay, visuals, and the game's story.
Role type
Senior Gameplay Animator
Builds
Animation assets and dynamic player-centric experiences for AAA action games
Domain
Video Games / Animation
Required skills
Hand key animation, motion capture data utilization, creature and quadruped animation, character anatomy, animation principles (timing, weight, staging), animation packed tools, game engine familiarity, prototyping
Preferred skills
Storyboarding, figure study, gesture drawing, rigging, scripting, Maya, MotionBuilder, Unreal Engine, facial animation, lip-syncing, shipped game title experience
Responsibilities
Create animations supporting gameplay and visuals, implement and iterate on animation assets in-game, collaborate with Game Design to prototype new archetypes, direct actors during motion capture shoots, troubleshoot animation issues across departments
Seniority
Senior, hands-on IC