riotgames Jobs
98 open roles · apply directly
- Staff Machine Learning Engineer, Audio - Singapore Efficiency Team · Singapore
- Staff Machine Learning Engineer, 3D - Singapore Efficiency Team · Singapore
- Staff Machine Learning Engineer, Animation - Singapore Efficiency Team · Singapore
- Staff Software Engineer, Social & Store - Unpublished R&D Product · Sydney, Australia
- Staff Software Engineer, Engine & Tools - Unpublished R&D Product · Sydney, Australia
- Sr. Manager, Software Engineering · Los Angeles, USA
- Senior Manager, Data Engineering - Valorant · Los Angeles, USA
- Principal Software Engineer, Rendering - Unpublished R&D Product · Los Angeles, USA
- Principal Data Engineer, Personalization - Central Product Insights · Los Angeles, USA
- Program Manager -VALORANT Mobile · Shanghai, China
- Senior Software Engineer · Los Angeles, USA
- Manager, Software Engineering · Los Angeles, USA
- Staff Software Engineer - Esports Platforms · Los Angeles, USA
- Principal Game Product Manager, Cosmetics - Teamfight Tactics · Singapore
- Technical Producer II · Los Angeles, USA
- Principal Software Engineer - Developer Connections · Los Angeles, USA
- Manager, Software Engineering, Core Services - VALORANT · Los Angeles, USA
- Principal QA Engineer · Sydney, Australia
- Sr. Principal Insights Analyst - Central Product Insights · Los Angeles, USA
- Manager, Software Engineering, Services - League Studios · Los Angeles, USA
- Product Manager - VALORANT Mobile · Shanghai, China
- Cloud Infrastructure and Security Engineer (Contract) · Shanghai, China
- Principal Software Engineer, Client - Wild Rift · Shanghai, China
- Senior Technical Program Manager - Tech Management · Shanghai, China
- Senior Technical Product Manager, SDK Social - Publishing Platform · Los Angeles, USA
- Senior Software Engineer, AI/ML Tools - Unpublished R&D Product · Sydney, Australia
- Senior Manager, Technical Art Direction - League of Legends · Singapore
- Manager, Technical Art - Unpublished R&D Product · Singapore
- Staff Software Engineer, Console - Unpublished R&D Product · Sydney, Australia
- Senior Technical Artist, Animation - Unpublished R&D Product · Los Angeles, USA
- Principal Tools & Pipeline Technical Artist - Unpublished R&D Product · Los Angeles, USA
- Producer · Shanghai, China
- Manager, Globalization Production · Los Angeles, USA
- Principal Software Engineer, Gameplay - Teamfight Tactics · Los Angeles, USA
- Manager, Software Engineering, Core Game Features - VALORANT · Los Angeles, USA
- Staff Data and AI Engineer - Enterprise · Los Angeles, USA
- Staff Machine Learning Engineer - League of Legends · Los Angeles, USA
- Technical Art Director - Teamfight Tactics · Los Angeles, USA
- Senior Software Engineer, SDK Foundations - Publishing Platform · Los Angeles, USA
- QA Engineer II – VALORANT Foundations, Engine · Sydney, Australia
- Senior Game Product Manager, Events - Wild Rift · Shanghai, China
- Software Engineering Manager, Expressions - VALORANT · Los Angeles, USA
- Staff Software Engineer, Riot Client - Publishing Platform · Los Angeles, USA
- Senior Software Engineer, Riot Client - Publishing Platform · Los Angeles, USA
- Staff Software Engineer, Platform Services · Los Angeles, USA
- Staff Software Engineer - Unpublished R&D Product (Sydney-Based; Relocation Provided) · Sydney, Australia
- Product Manager, China Publishing - TFT · Shanghai, China
- Technical Art Manager - Unpublished R&D Product · Sydney, Australia
- Staff Software Engineer - Automation & Build Systems - Unpublished R&D Product (Sydney-Based; Relocation & Visa Sponsorship Provided) · Sydney, Australia
- Senior Software Engineer, Gameplay - League of Legends · Sydney, Australia
- Software Engineering Manager, AI/ML - VALORANT · Los Angeles, USA
- Staff Software Engineer, Build Platforms - VALORANT · Los Angeles, USA
- Systems Engineer (Esports) · Los Angeles, USA
- Senior Software Engineer, Generalist - Unpublished R&D Product · Los Angeles, USA
- Staff Software Engineer, Developer Experience & Workflows - VALORANT · Mercer Island, USA
- Principal Data Engineer, Personalization - Publishing Platform · Mercer Island, USA
- Senior Technical Artist, Tools & Pipeline, Unpublished R&D Product · Sydney, Australia
- Staff Software Engineer, Unreal Ecosystem (Australia-Based; Relocation Provided) · Sydney, Australia
- Principal Software Engineer - ML Platform Engineer · Singapore
- Senior Game Product Manager, Monetization and Growth - FFGS/金铲铲之战 · Shanghai, China
- Principal Research Scientist, Gameplay AI - Tech Research · SF Bay Area, USA
- Staff Software Engineer, Metagame- Unpublished R&D Product · Los Angeles, USA
- Principal Technical Product Manager · Los Angeles, USA
- Senior Manager, Software Engineering, Platform Engineering - VALORANT · Los Angeles, USA
- Manager, Software Engineering, Publishing Engagement - Publishing Platform · Seoul, Korea
- Network Engineer III, Enterprise IT · Los Angeles, USA
- Manager, Quality Assurance - League of Legends · Singapore
- Staff Machine Learning Engineer · Los Angeles, USA
- Staff Software Engineer, Rendering 渲染工程师 - Unpublished R&D Product · Shanghai, China
- QA Engineer - Unpublished R&D Product (Contract) · Guangzhou, China
- Staff Software Engineer - Infrastructure · Los Angeles, USA
- Localization Operations Manager · Shanghai, China
- Staff Software Engineer, Services - Unpublished R&D Product · Guangzhou, China
- Senior Technical Program - Publishing Platform · Los Angeles, USA
- Staff Software Engineer, Gameplay - Unpublished R&D Product · Guangzhou, China
- Software Engineer, Services - Unpublished R&D Product (Contract) · Shanghai, China
- Software Engineer, Gameplay - Unpublished R&D Product (Contract) · Shanghai, China
- Senior Software Engineer - Tech Foundations · Shanghai, China
- Senior QA Engineer, Compliance & Release - Wild Rift · Shanghai, China
- Publishing Product Manager, Event - VALORANT (Contract) · Shanghai, China
- Senior Tax Analyst · Singapore
- Senior Software Engineer, Player Experience Tools & Services - Publishing Platform · Los Angeles, USA
- Principal Software Engineer, AI Enablement - Central Product · Los Angeles, USA
- Staff Software Engineer - Data Foundations · Los Angeles, USA
- Principal Machine Learning Engineer (Personalization, Matchmaking, & Player Experience AI) - Publishing Platform · Los Angeles, USA
- Senior Software Engineer, VALORANT - Release Engineering · Sydney, Australia
- Manager, Software Engineering (Tools & Frameworks) - Developer Connections · SF Bay Area, USA
- Principal Software Engineer, Test Automation - League of Legends · Los Angeles, USA
- Sr. Manager, Software Engineering (Services Lead) - Unpublished R&D Product · Los Angeles, USA
- Senior Technical Producer - QA Platform · Los Angeles, USA
- Manager, Software Engineering, Services & China Partnership - VALORANT · Sydney, Australia
- Staff Software Engineer, Core Services - VALORANT · Sydney, Australia
- Manager, Software Engineering – Automation & Build Systems, Unpublished R&D Product · Sydney, Australia
- Publishing Product Manager, Korea & Japan - Unpublished R&D Product · Seoul, Korea
- Principal Technical Product Manager, AI - Central Product · Los Angeles, USA
- Senior Manager, Software Engineering (Graphics)- League of Legends · Los Angeles, USA
- Principal Insights Analyst, AXE - Teamfight Tactics · Los Angeles, USA
- Principal Software Engineer (Tech Lead) - Unpublished R&D Product · Los Angeles, USA
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