Staff Software Engineer, Infrastructure - Central Technology
Core
Build and evolve infrastructure tooling and automation to reduce toil for Riot engineers, including Slack bots, AI agents, and deployment systems.
Role type
Staff Software Engineer (Infrastructure)
Builds
Internal engineering tooling, automation agents, and deployment systems for Riot's global game infrastructure
Domain
Gaming industry, Cloud Infrastructure, DevOps
Required skills
Python, Go, Java, C++, Kubernetes, Cloud (AWS/GCP), CI/CD (Jenkins/GitHub Actions), Distributed Systems, Microservices, AI tools (Codex/Windsurf/Co-Pilot)
Preferred skills
Matrixed organizations, High availability, Networking (TCP/IP)
Responsibilities
Design solutions and features based on stakeholder requirements, Drive improvements to standards and best practices, Identify efficiency opportunities and rally support for proposals, Work with senior leadership for implementation, Mentor less experienced teammates, Foster cross-team collaboration
Seniority
Staff, hands-on IC with strategic influence
