Manager, Visual Design Art - TFT
Core
Lead a team of Visual Designers to craft player experiences for Teamfight Tactics (TFT) gameplay UI, ensuring visual quality and alignment with game vision.
Role type
Manager, Visual Design (Games UI)
Builds
Gameplay UI systems and visual styles for Teamfight Tactics
Domain
Video Games / Teamfight Tactics
Deliverable
product features
Required skills
Visual design craft, UI design, 2D art fundamentals, team management, craft leadership, UI visual systems, Figma, Photoshop, Unreal Engine UMG
Preferred skills
Unreal Engine Blueprint scripting, UI Material authoring, external vendor management, Motion Graphics, Illustration, UX Design
Technologies
Figma, Photoshop, Unreal Engine
Responsibilities
Manage, coach, and develop a team of Visual Designers; Establish and uphold visual design quality bar for Gameplay UI; Provide craft direction and feedback from exploration to implementation; Guide creation of UI visual styles and systems; Partner with cross-functional teams to develop player-focused UI solutions; Plan and scope Visual Design work with Production; Translate product vision into Visual Design goals; Advocate for team capabilities and workflows; Support UI implementation in Unreal Engine; Provide direction to external art partners.
Seniority
Manager, hands-on leadership