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Staff Software Engineer - Esports Platforms

Los Angeles, USA💼 Full-time🗓 2026-07-23 → 2026-09-26

Core

Build and maintain web applications at the heart of the Riot Esports ecosystem, serving professional and amateur competitive players from tournament creation to match entry.

Role type

Staff Software Engineer (Esports Platforms)

Builds

Web applications for Esports platforms

Domain

Esports / Gaming

Deliverable

product features

Required skills

TypeScript, React, NextJS, technical leadership, architecture design, cross-functional collaboration, on-call incident resolution

Preferred skills

PaaS vendors (Netlify, Vercel), GraphQL, test automation (Playwright, Cypress), Riot Esports titles knowledge, tournament format knowledge

Technologies

TypeScript, React, NextJS, GraphQL, Playwright, Cypress, Netlify, Vercel

Responsibilities

Drive development of Esports applications using web technologies; provide technical leadership and guidance; contribute to technical planning and architecture; partner with cross-functional teams; mentor engineers; write documentation; participate in on-call rotation and resolve live incidents

Seniority

Staff, hands-on IC with strategic influence

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