Staff Software Engineer - Esports Platforms
Core
Build and maintain web applications at the heart of the Riot Esports ecosystem, serving professional and amateur competitive players from tournament creation to match entry.
Role type
Staff Software Engineer (Esports Platforms)
Builds
Web applications for Esports platforms
Domain
Esports / Gaming
Deliverable
product features
Required skills
TypeScript, React, NextJS, technical leadership, architecture design, cross-functional collaboration, on-call incident resolution
Preferred skills
PaaS vendors (Netlify, Vercel), GraphQL, test automation (Playwright, Cypress), Riot Esports titles knowledge, tournament format knowledge
Technologies
TypeScript, React, NextJS, GraphQL, Playwright, Cypress, Netlify, Vercel
Responsibilities
Drive development of Esports applications using web technologies; provide technical leadership and guidance; contribute to technical planning and architecture; partner with cross-functional teams; mentor engineers; write documentation; participate in on-call rotation and resolve live incidents
Seniority
Staff, hands-on IC with strategic influence