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Principal QA Engineer

AUSTRALIA💼 Full-time🗓 2026-09-10 → 2026-09-25

Core

Define and implement quality strategies, standards, and operating models across the software development lifecycle, leading quality-left initiatives and using metrics to influence product decisions.

Role type

Principal QA Engineer (Game Development)

Builds

Automated testing frameworks, tools, and sustainable quality processes for games across mobile, console, and PC platforms.

Domain

Game development (Mobile, Console, PC)

Deliverable

production ML models | product features | dashboards & analysis | infrastructure

Required skills

Strategic quality planning, test automation leadership, cross-functional influence, quality metrics analysis, CI/CD workflow management, Unreal engine familiarity, AI-assisted development oversight, mentorship, ambiguous problem solving.

Preferred skills

ISTQB certifications (Foundation, Agile, Expert, Advanced, Test Manager), ICAgile Test Expert.

Technologies

Unreal Engine, CI/CD tools, automated testing frameworks.

Responsibilities

Own quality approaches for teams or product areas across every stage of the software development lifecycle; Lead quality-left initiatives involving test automation, tooling, process improvements, and sustainable test frameworks; Define and implement test approaches, quality strategies, standards, practices, and operating models; Use quality metrics, telemetry, and reporting to identify risks and influence product and discipline leaders; Coach QA and partner disciplines on test design, planning, execution, and quality decision-making; Partner with engineering, delivery, design, creative, production, Game, and Central teams on strategic quality initiatives.

Seniority

Principal, strategic leadership & mentorship

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