CareerPlan

Principal 3D Character Artist - Unpublished R&D Product

Los Angeles, USAFull-time2026-10-07 → 2026-11-10

Core

Crafting and texturing high-fidelity 3D character models and cosmetic assets for a new unpublished AAA game.

Role type

Principal 3D Character Artist (R&D)

Builds

High-fidelity character models and cosmetic assets for a new AAA game

Domain

Gaming / 3D Character Art

Required skills

Character modeling, sculpting, texturing, human anatomy, color theory, game engine integration, style guide creation, mentorship, technical optimization

Preferred skills

Live service cosmetic pipeline experience, shipping multiple games

Technologies

Maya, ZBrush, Substance Painter, Unreal Engine, Unity

Responsibilities

Produce high-fidelity 3D characters and cosmetic assets; Optimize models for performance and animation; Interpret concept designs within technical constraints; Collaborate across disciplines to ensure asset readiness; Mentor junior artists and document processes

Seniority

Principal, hands-on IC with mentorship