Software Engineer II, VALORANT, Personalization
Core
Build player personalization features for VALORANT, connecting Unreal Engine client experiences with live services to allow customization of loadouts, agents, and rewards.
Role type
Senior Software Engineer (Game Client & Live Services)
Builds
PC and console game features and back-end services for VALORANT
Domain
Gaming, Real-time 3D, Unreal Engine
Deliverable
product features
Required skills
C++, Unreal Engine, cross-team collaboration, requirements gathering, release coordination, troubleshooting live services
Preferred skills
Real-time 3D development (Unity/Unreal/Godot), gameplay systems for Unreal, Perforce/GitHub, high-load real-time services
Technologies
Unreal Engine, C++, Perforce, GitHub
Responsibilities
Design, build, and deliver gameplay features and back-end services; Lead projects with teammates and other disciplines; Champion development process improvements; Provide mentorship to junior members; Troubleshoot live service issues
Seniority
Senior, hands-on IC