CareerPlan

3D Character Artist - Unpublished R&D Product

Shanghai, ChinaFull-time2026-10-15 → 2026-11-10

Core

Create and texture high and low poly 3D character models for an unpublished R&D game product, translating concepts into game-ready assets.

Role type

Senior 3D Character Artist (Unpublished R&D Product)

Builds

Game-ready character assets for Riot Games' upcoming R&D title

Domain

Video Games / 3D Character Art

Required skills

Stylized character modeling, Sculpting, Texturing, Baking, Anatomy knowledge, Technical constraints management, Pipeline optimization

Preferred skills

Cel-shaded rendering, Unreal Engine, Rigging, Animation, Material creation, Real-time rendering workflows

Technologies

Maya, ZBrush, Substance, Photoshop, Unreal Engine

Responsibilities

Create high-quality 3D character models within technical constraints; Interpret and execute character concepts; Manage external partner assets for stylistic consistency; Collaborate with Design, Technical Art, and Engineering; Mature character asset pipelines; Optimize for in-game performance and readability.

Seniority

Senior, hands-on IC