Technical Art Lead, Rigging - VALORANT, Agents
Core
Lead and support defining technical art needs for the VALORANT Agents team, focusing on rigging characters, creatures, and props to achieve engaging in-game performance.
Role type
Senior Technical Art Lead (Rigging)
Builds
Rigging tools, animation workflows, and character rigs for the VALORANT game.
Domain
Video Game Development / Technical Art
Required skills
Rigging, Figure and facial anatomy, Unreal Engine 5, Maya, Python programming, Team leadership
Preferred skills
Tool and content pipeline design, Modern scripting languages (Python & PyQt/PySide)
Technologies
Unreal Engine 5, Maya, Python, PyQt/PySide
Responsibilities
Partner with Art Leads to fulfill the broader vision of each Agent; Build and manage a high-performing team of technical artists; Rig characters, creatures, and props; Advise on Tech Art related issues; Direct team towards building rigging and animation tools; Provide technical support to artists and collect data to improve tools; Promote collaboration between art teams; Spread knowledge of team processes.
Seniority
Senior, hands-on IC with management responsibilities