CareerPlan

Technical Art Lead, Rigging - VALORANT, Agents

Los Angeles, USAFull-time2026-10-05 → 2026-11-11

Core

Lead and support defining technical art needs for the VALORANT Agents team, focusing on rigging characters, creatures, and props to achieve engaging in-game performance.

Role type

Senior Technical Art Lead (Rigging)

Builds

Rigging tools, animation workflows, and character rigs for the VALORANT game.

Domain

Video Game Development / Technical Art

Required skills

Rigging, Figure and facial anatomy, Unreal Engine 5, Maya, Python programming, Team leadership

Preferred skills

Tool and content pipeline design, Modern scripting languages (Python & PyQt/PySide)

Technologies

Unreal Engine 5, Maya, Python, PyQt/PySide

Responsibilities

Partner with Art Leads to fulfill the broader vision of each Agent; Build and manage a high-performing team of technical artists; Rig characters, creatures, and props; Advise on Tech Art related issues; Direct team towards building rigging and animation tools; Provide technical support to artists and collect data to improve tools; Promote collaboration between art teams; Spread knowledge of team processes.

Seniority

Senior, hands-on IC with management responsibilities