Manager, 3D Character Art, Skins – League of Legends
Core
Lead and mentor 3D artists to develop and maintain high-quality cosmetic skins for League of Legends champions, ensuring consistency with the game's visual style and player readability.
Role type
Senior IC manager (3D character art, skins)
Builds
3D cosmetic skins for League of Legends champions
Domain
Video games, stylized 3D art
Required skills
3D modeling, sculpting, texturing, stylized hand-painted techniques, PBR workflows, art fundamentals (anatomy, form, proportion), team leadership, outsourced art production management, pipeline integration
Preferred skills
AAA live game cosmetics experience, League of Legends art style familiarity, distributed team collaboration, multilingual communication
Technologies
Maya, ZBrush, Substance Painter
Responsibilities
Lead and mentor a team of 3D artists, uphold quality standards for cosmetics skins, provide feedback to internal and partner studios, collaborate with Art and Product leadership, align with Concept/Technical Art/Rigging/Animation/VFX teams, review partner studio work, manage production schedules, contribute to style guides, occasionally contribute hands-on to high-impact assets
Seniority
Senior, hands-on IC with leadership responsibilities