Sr. Manager, Audio Direction - Unpublished R&D Product
Core
Lead audio direction and vision for an unpublished R&D game product, overseeing Voice, SFX, and Music creation and implementation.
Role type
Senior Manager, Audio Direction
Builds
Iconic audio experiences for a new game product
Domain
Video Game Development
Required skills
Game audio design (SFX, VO, Music), Audio middleware (Wwise, FMOD, Unreal Audio), Team management, Product lifecycle navigation, Pipeline creation, Outsourcing management
Preferred skills
Game engine expertise (Unity, Unreal), Programming/Scripting (C++, Blueprint), Holistic game audio process knowledge
Technologies
Wwise, FMOD, Unreal Audio, Unity, Unreal, JIRA, Perforce
Responsibilities
Develop audio vision and strategy; Define and communicate audio goals; Manage 2-5 audio developers; Implement assets into the game using engine tools; Run weekly reviews and playtests; Manage outsource partners for quality control and overflow.
Seniority
Senior, hands-on IC with management responsibilities