CareerPlan

Software Engineering Intern - Summer 2027 (Remote)

Los Angeles, USARemoteInternship2026-10-06 → 2026-11-10
RemoteNo visa sponsorship

Core

Build back-end services, SDKs, and APIs for live games (League, TFT, VALORANT) handling real-time data for millions of players.

Role type

Software Engineering Intern

Builds

Player-facing features, back-end services, SDKs, and APIs for Riot Games titles

Domain

Video Games / Real-time Data

Required skills

Object-oriented programming (Java, C++, C#), Data structures and algorithms, Full-time availability

Preferred skills

Software development life cycle (SDLC), Agile, Unit/Functional/Integration testing, CI/CD, Game engine experience (Unity/Unreal)

Technologies

Java, C++, C#, Unity, Unreal Engine

Responsibilities

Collaborate with developers to create player-facing features; Build back-end services for shared social and platform features; Write code to process real-time game data; Operate services on a global scale; Build and maintain SDKs and APIs

Seniority

Intern