Software Engineering Intern - Summer 2027 (Remote)
Core
Build back-end services, SDKs, and APIs for live games (League, TFT, VALORANT) handling real-time data for millions of players.
Role type
Software Engineering Intern
Builds
Player-facing features, back-end services, SDKs, and APIs for Riot Games titles
Domain
Video Games / Real-time Data
Required skills
Object-oriented programming (Java, C++, C#), Data structures and algorithms, Full-time availability
Preferred skills
Software development life cycle (SDLC), Agile, Unit/Functional/Integration testing, CI/CD, Game engine experience (Unity/Unreal)
Technologies
Java, C++, C#, Unity, Unreal Engine
Responsibilities
Collaborate with developers to create player-facing features; Build back-end services for shared social and platform features; Write code to process real-time game data; Operate services on a global scale; Build and maintain SDKs and APIs
Seniority
Intern
