Senior Software Engineer, Social & Store, Unpublished R&D Product
Core
Designing and implementing core social and store systems for an unpublished Riot Games R&D project, including UI, integration with central systems, and ensuring compliance with safety and regulatory standards.
Role type
Senior Software Engineer (Game Development)
Builds
Social features, in-game store, purchasing flows, and player engagement systems for a new game.
Domain
Gaming / Entertainment
Required skills
C++, Unreal Engine, full-stack development, game development tools, system integration, regulatory compliance
Preferred skills
Social systems design, in-game purchasing flows, distributed team collaboration, AI-assisted engineering workflows
Technologies
Unreal Engine, C++, Blueprint, UI frameworks
Responsibilities
Design and implement social and store systems; coordinate with central platform teams; collaborate with Product and UX Design; debug full-stack deliverables; ensure compliance with safety and regulatory requirements; incorporate playtest feedback.
Seniority
Senior, hands-on IC