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Product & Design
› Game & Level Design
Game & Level Design
801 open positions
Manager, Technical Game Design - Teamfight Tactics
Riotgames
Los Angeles, USA
1mo
Manage Technical Game Designers on the Teamfight Tactics team, overseeing their career growth, performance, and delivery of robust gameplay systems.
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Lead Lighting Artist
2k
Novato, California
$150k–$150k
1mo
Lead a team of lighting artists to craft visually stunning real-time lighting and establish visual style standards for immersive storytelling in AAA games.
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Senior Technical Artist, World and Content Creation
Epicgames
Cary
1mo
Design and develop world-building and content creation tools within Unreal Engine to support creators across all platforms.
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Artiste de maquette
Rodeo-Fx
Montreal, QC, ca
1mo
Design and assemble 3D storyboards and sequences in Maya based on previs or supervisor directives to establish a reliable technical and visual foundation for each shot.
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Localization Linguist (ZH→EN) (Singapore)
Neteasegames
Singapore-Guoco Midtown
1mo
Rewrite storylines, character dialogue, event and quest copy, and UI text from Simplified Chinese into natural, idiomatic English for video games, ensuring faithful recreation of tone, emotion, humor, and character voice.
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Senior Technical Artist
Epicgames
Cary
1mo
Senior Technical Artist creating complex materials, lighting, and visual effects for Fortnite Events using Unreal Engine.
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Interactive Media Developer - Information Technology Services
↗
Edmonton Public Library
Edmonton, AB, CA
$79k–$79k
1mo
Design, animate, program, and deliver interactive digital experiences, immersive environments, and visual narratives for public library spaces and STEAM programs.
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Technical UI/UX Designer (5-month contract)
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Blackbird Interactive
Remote
1mo
Rebuild and integrate existing UI systems for a large simulation game across new platforms, resolutions, and input methods.
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Principal Technical Artist
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Tripledot Studios
Dallas, TX, US
$150k–$150k
1mo
Stand up a new casual mobile game team and define the visual/technical foundation, including pipelines, shaders, VFX, and UI.
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Technical Artist (DCC Tools) - EA SPORTS Technology
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Electronic Arts
Vancouver, BC, CA
$105k–$105k
1mo
Develops pipelines, workflows, and technology innovations for content creators across EA SPORTS titles.
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Interactive Media Developer - Information Technology Services
↗
City of Edmonton
Edmonton, AB, CA
$79k–$79k
1mo
Design, animate, program, and deliver interactive digital experiences, immersive environments, and visual narratives for public library spaces and STEAM programs.
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Senior UX Designer
Ubisoft
Montreal, QC, ca
1mo
Design intuitive, scalable, and cohesive player experiences for a large-scale live-service multiplayer first-person shooter, bridging game vision with player needs across the entire player journey.
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Designer UX senior
Ubisoft
Montreal, QC, ca
1mo
Senior UX Designer shaping user experience for a large-scale multiplayer first-person shooter live-service game.
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Senior VFX Artist
Cd-Projekt-Red
Warsaw, Masovian Voivodeship, pl
$241k–$381k
1mo
Create, prototype, and optimize high-quality real-time visual effects for a new original IP video game.
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Freelance Senior Environment Generalist
Outpost-Vfx
Mumbai, MH, in
1mo
Creating high-end environments for film and episodic projects, including sculpting detailed assets and procedurally scattering vegetation.
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Game Artist - Puzzle Games
Voodoo
Istanbul
1mo
Design and implement scalable UI, 3D/2D assets, and environment art for a mobile puzzle game to enhance player engagement and visual clarity.
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Artiste d’éclairage / Lighting Artist - Remote
People-Can-Fly
Remote
1mo
Create high-quality lighting schemes for scenes, levels, and cinematics to support narrative storytelling and maintain artistic direction.
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Technical Game Designer - Rainbow Six Mobile
Ubisoft
Montreal, QC, ca
1mo
Design and implement AI gameplay systems for bots, operators, and singleplayer missions in a tactical shooter mobile game.
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Lead Environment Artist
Xsolla
Serbia
1mo
Lead the creation of high-quality, optimized, production-ready environments for real-time games, balancing visual fidelity with performance.
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Expert Animation Programmer (R&D)
Cd-Projekt-Red
Remote
$180k–$180k
1mo
Design, implement, and maintain advanced character animation systems and tools to complement generative models for realistic character motion in story-driven RPGs.
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Artiste technique principal.e / Principal Technical Artist
↗
Electronic Arts
Montréal, QC, CA
1mo
Lead the future of game world creation by bridging art and technology to implement AI-powered content pipelines and novel visual solutions for next-gen experiences.
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Senior Technical Artist I, Pipeline | Unannounced Game | Irvine, CA
↗
Blizzard Entertainment
Irvine, CA, US
$82k–$82k
1mo
Build scalable tools, workflows, and pipeline solutions to support world-building and environment art production, reducing technical friction for artists.
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3D Vegetation Artist & Texturing Specialist
↗
Remote
1mo
Create realistic, optimized 3D vegetation assets (trees, palms, shrubs, flowers, grasses) for luxury residential landscape and architectural visualization projects.
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Lead Environmental Artist
↗
Xsolla
RS, BR
1mo
Lead the creation of high-quality, optimized, production-ready environments for real-time games, balancing visual fidelity with performance constraints.
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Game Designer - Puzzle Games
Voodoo
Istanbul
1mo
Design and balance puzzle mobile games, defining design pipelines and implementing features to create market-ready titles.
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[Dungeons & Dragons PC-Console] Concepteur Narratif Senior - Senior Narrative Designer
Gameloft
Montreal, QC, ca
1mo
Create and champion narrative elements including story, structure, characters, setting, and dialogue for an action-RPG/survival life-simulation game.
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Technical UI/UX Designer
People-Can-Fly
Warszawa, Województwo mazowieckie, pl
1mo
Translate UX flows and wireframes into functional in-game UI assets and implementations.
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Senior Level Artist
2k
Montréal, Quebec, Canada
1mo
Senior environment artist creating visually stunning, gameplay-enhancing worlds for the BioShock franchise using Unreal Engine.
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Senior Gameplay & AI Programmer (Unreal Engine 5 / Boss Behavior)
↗
Remote
$100k–$100k
1mo
Design, prototype, and polish complex multi-phase boss encounters, tactical combat behaviors, and responsive animation-driven gameplay logic in Unreal Engine 5.
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Principal Visual Development Artist (SFD / Cinematics)
↗
Blizzard Entertainment
Irvine, CA, US
$127k–$127k
1mo
Establish the overall look of cinematic concepts for asset development, design, and illustration for an unannounced title and various projects.
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Concept Hard Surface Artist - (Apex Legends)
↗
Electronic Arts
Vancouver, BC, CA
$93k–$93k
1mo
Create compelling visual designs for hard surface cosmetics and visual identity in Apex Legends, supporting gameplay needs and live-service aesthetics.
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Senior Designer, Gameplay
Warnerbros
Remote
$69k–$69k
1mo
Design and implement moment-to-moment gameplay features and multiplayer verbs for an open-world action RPG.
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Experience Designer (UX) - EA SPORTS™ NHL
↗
Electronic Arts
Vancouver, BC, CA
$105k–$105k
1mo
Design and refine player flows, wireframes, interaction patterns, and layouts to optimize intuitive experiences across diverse hardware capabilities for EA SPORTS NHL players.
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Lead Sound Designer
Cd-Projekt-Red
Warsaw, pl
$382k–$525k
1mo
Lead the Sound Design team to create immersive audio experiences for Witcher 4, a narrative-driven RPG.
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Technical Writer
Aristocrat
Krakow, Poland
1mo
Producing games-related documentation (Working Papers, Games Rules) to communicate business and technical information for premium games.
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Game 2D Animator
↗
Light & Wonder
Montréal, QC, CA
1mo
Create 2D animations, motion graphics, and game imagery for online casino games based on storyboards and mechanics.
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UI/UX Artist - Midcore Portfolio team
Voodoo
Barcelona
1mo
Designing and implementing UI systems, assets, and motion for mobile games to enhance gameplay and player engagement.
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Technical UI Designer
↗
Electronic Arts
Montréal, QC, CA
1mo
Design, implement, and perfect HUD and menu interfaces for an original Iron Man action-adventure video game using Unreal Engine 5.
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Production Lead (External Art)
↗
Activision
Barcelona, Catalonia, Spain
1mo
Lead production planning and execution for external art teams supporting multiple AAA game projects, ensuring alignment on priorities, schedules, and deliverables.
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Production Lead (External Art)
↗
Activision Blizzard
Barcelona, Catalonia, Spain
1mo
Lead production planning and execution for external art teams supporting multiple AAA game projects, ensuring alignment on priorities, schedules, and deliverables.
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Senior Environment Artist
Outpost-Vfx
London, England, gb
1mo
Setting up environments in Houdini and collaborating with asset artists to create ultra-real sets for Film & TV shots.
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Prompt Specialist (F/H/NB)
Ubisoft
Paris, IDF, fr
1mo
Design and optimize AI-generated content and interactions for video game gameplay, ensuring coherence, performance, and cost-efficiency across multiple environments.
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2D Environment Artist (Mobile Game)
↗
Igg.Com Canada
Vancouver, BC, CA
$55k–$55k
1mo
Create high-quality 2D environment concepts, textures, and assets for a 3D simulation mobile game, supporting the 3D department and translating design requirements into visual content.
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Lead Tech Artist
Aristocrat
Gurugram, HR, IN
1mo
Develop and update artwork, animation, and technical assets for digital gaming projects while optimizing for game engine constraints and performance.
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Sr Artist II
Aristocrat
Noida, UP, IN
1mo
Create production-ready 2D digital illustrations for casino and slot games, including characters, symbols, backgrounds, and UI elements.
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Senior Technical Artist - EA SPORTS Technology
↗
Electronic Arts
Vancouver, BC, CA
$122k–$122k
1mo
Develops pipelines, workflows, and technology innovations for content creators across EA SPORTS titles, focusing on content production tools, asset optimization, and integration.
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Lead Animator
Aristocrat
Gurugram, HR, IN
1mo
Lead Animator creating high-quality FX, particle animations, and game assets for Class III casino and mobile games.
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Gaming Content Operations Specialist
↗
Valnet Inc.
Saint-Laurent, QC, CA
1mo
Create definitive guides, walkthroughs, and strategy content for top RPGs using human expertise and AI tools to automate formatting and data tasks.
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Animateur-trice jouabilité sénior (PNJ) - [Far Cry]
Ubisoft
Montreal, QC, ca
1mo
Designing, integrating, and validating animation systems for non-player characters (NPCs) including allies and enemies in video games.
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Senior Gameplay Animator (AI) – [Far Cry]
Ubisoft
Montreal, QC, ca
1mo
Create, integrate, and validate animation systems for non-playable characters (NPCs) including allies and enemies in a AAA video game.
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