CareerPlan

Gameplay Animation Director - Beyond Good & Evil 2 - H/F/NB

Montpellier, Occitanie, frFull-time2026-10-15 → 2026-11-11
Based in France

Core

Define and lead the gameplay animation vision for an open-world space opera action-adventure game, ensuring animations serve the player experience and gameplay mechanics.

Role type

Senior Gameplay Animation Director

Builds

A cohesive, high-quality animation system for a next-gen open-world game

Domain

Video Games / Action-Adventure / Space Opera

Required skills

Gameplay animation direction, MotionBuilder (keyframe + mocap), game engine animation systems, creative rhythm and movement sense, animation production management, team leadership and mentoring, cross-department collaboration (Art, Tech, Design), visual and mechanical solution design

Preferred skills

AAA project experience, realistic or stylized animation vision, strong portfolio

Technologies

MotionBuilder, Voyager (proprietary engine)

Responsibilities

Define animation vision, style, rhythm, and readability; produce key documents (briefs, guidelines, workflows); supervise in-game animation creation and integration; validate prototypes and final polish; collaborate with Game Designers to ensure character reactivity; mentor leads and supervisors; participate in gameplay and creative decisions

Seniority

Senior, hands-on IC with leadership responsibilities