Gameplay Animation Director - Beyond Good & Evil 2 - H/F/NB
Core
Define and lead the gameplay animation vision for an open-world space opera action-adventure game, ensuring animations serve the player experience and gameplay mechanics.
Role type
Senior Gameplay Animation Director
Builds
A cohesive, high-quality animation system for a next-gen open-world game
Domain
Video Games / Action-Adventure / Space Opera
Required skills
Gameplay animation direction, MotionBuilder (keyframe + mocap), game engine animation systems, creative rhythm and movement sense, animation production management, team leadership and mentoring, cross-department collaboration (Art, Tech, Design), visual and mechanical solution design
Preferred skills
AAA project experience, realistic or stylized animation vision, strong portfolio
Technologies
MotionBuilder, Voyager (proprietary engine)
Responsibilities
Define animation vision, style, rhythm, and readability; produce key documents (briefs, guidelines, workflows); supervise in-game animation creation and integration; validate prototypes and final polish; collaborate with Game Designers to ensure character reactivity; mentor leads and supervisors; participate in gameplay and creative decisions
Seniority
Senior, hands-on IC with leadership responsibilities