Lead VFX Artist
Core
Lead VFX Artist responsible for building and fostering a VFX team, leading R&D, designing pipelines, and prototyping particle effects for a new AAA game.
Role type
Senior IC Lead VFX Artist
Builds
Particle effects, VFX pipelines, and visual content for a new AAA game in Unreal Engine 5
Domain
Video Games / Real-time VFX
Required skills
Unreal Engine 5, 3D software (Max/Maya/Blender), real-time and baked simulation, rendering techniques, performance optimization, team leadership, mentoring
Preferred skills
Houdini, Blueprint scripting
Technologies
Unreal Engine 5, Houdini, Max, Maya, Blender
Responsibilities
Recruiting, leading, and mentoring VFX artists; Developing and optimizing VFX workflows; Prototyping and researching particle effects; Collaborating with disciplines on gameplay, characters, and cinematics; Working with directors to craft project vision and estimate workloads; Ensuring VFX content is performant and within budgets
Seniority
Senior, hands-on IC with leadership responsibilities