CareerPlan

Lead VFX Artist

Warsaw, Masovian Voivodeship, plFull-time406k–558k2026-10-14 → 2026-11-10
Hybrid

Core

Lead VFX Artist responsible for building and fostering a VFX team, leading R&D, designing pipelines, and prototyping particle effects for a new AAA game.

Role type

Senior IC Lead VFX Artist

Builds

Particle effects, VFX pipelines, and visual content for a new AAA game in Unreal Engine 5

Domain

Video Games / Real-time VFX

Required skills

Unreal Engine 5, 3D software (Max/Maya/Blender), real-time and baked simulation, rendering techniques, performance optimization, team leadership, mentoring

Preferred skills

Houdini, Blueprint scripting

Technologies

Unreal Engine 5, Houdini, Max, Maya, Blender

Responsibilities

Recruiting, leading, and mentoring VFX artists; Developing and optimizing VFX workflows; Prototyping and researching particle effects; Collaborating with disciplines on gameplay, characters, and cinematics; Working with directors to craft project vision and estimate workloads; Ensuring VFX content is performant and within budgets

Seniority

Senior, hands-on IC with leadership responsibilities