Animateur-trice jouabilité sénior (première personne) - [Far Cry]
Core
Creating first-person character animations and animation systems for a new FPS game.
Role type
Senior Gameplay Animator (First-Person)
Builds
Production-ready animation assets and systems for a AAA FPS title.
Domain
Video Games / First-Person Shooter
Required skills
Keyframe animation, Motion Capture data processing, Animation systems design, Game engine integration, FPS animation expertise, Visual storytelling
Preferred skills
MotionBuilder, AAA game experience
Technologies
MotionBuilder, Game Engines
Responsibilities
Create first-person animations aligned with visual direction, Process and refine motion capture data, Integrate animations into the game engine, Test and iterate animation systems in-game, Collaborate with technical and design teams
Seniority
Senior, hands-on IC