Retainer Concept Artist
Core
Create high-quality realistic or stylized concepts for characters, creatures, environments, props, and accessories for AAA games, reinforcing artistic direction and collaborating with 3D, Game Design, VFX, and UI teams.
Role type
Senior IC concept artist (AAA games)
Builds
Production-ready concept sheets, callouts, material breakdowns, and design explorations for game titles
Domain
Video game development (AAA)
Required skills
Anatomy, perspective, composition, color theory, lighting, visual storytelling, digital drawing and painting, photo manipulation, 3D integration, technical documentation, Adobe Photoshop, Blender, Maya, ZBrush, 3DS Max
Preferred skills
Real-time production workflows, game engine pipelines, AI-assisted creative tools (Stable Diffusion, Gemini, Midjourney), mentoring junior artists, workflow optimization
Technologies
Adobe Photoshop, Blender, Maya, ZBrush, 3DS Max, Stable Diffusion, Gemini, Midjourney
Responsibilities
Create high-quality concepts for characters, creatures, environments, props, and accessories; conduct visual research and exploratory ideation; deliver concept iterations, thumbnails, and polished renders within timelines; collaborate with 3D, Game Design, VFX, and UI leads; mentor junior and intermediate artists; document workflows and best practices; optimize art production efficiency.
Seniority
Senior, hands-on IC