Crowd Simulation Supervisor
Core
Supervise crowd artists and ensure the artistic and technical quality of crowd simulations integrated into VFX production pipelines.
Role type
Senior IC Crowd Simulation Supervisor
Builds
Crowd simulations for film, TV, and advertising projects
Domain
VFX / Visual Effects
Required skills
Crowd simulation (Houdini Crowd, Golaem, Maya), rigging, procedural animation, movement cycles, pipeline knowledge, team supervision, project planning, Python/MEL scripting
Preferred skills
Internal tool development, industry conference participation
Technologies
Houdini, Golaem, Maya, Python, MEL
Responsibilities
Define simulation methods and work methods, validate delivered simulations, supervise the Crowd artist team, lead dailies and briefings, evaluate resource needs and plan tasks, monitor progress and ensure deadlines
Seniority
Senior, hands-on IC with leadership