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Product & Design
› Game & Level Design
Game & Level Design
1,703 open positions
Senior Gameplay Animator
Insomniac Games
USA-WA-Telecommute
1mo
Creating high-quality gameplay animations for characters, including traversal, combat, and cinematic sequences, integrated into the game engine.
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Creative Director
Roblox
San Mateo, CA
$231k
1mo
Lead end-to-end concept development and drive projects through the full production lifecycle for an immersive gaming and creation platform, ensuring work moves from brief to delivery.
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Lead VFX Artist
Digital Legends Entertainment
España
1mo
Design, create, and implement particle effects and systems for AAA Call of Duty titles, ensuring high-quality visual effects that communicate essential game information.
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Lead Animator
Digital Legends Entertainment
España
1mo
Lead Animator developing and optimizing high-quality game animations for Call of Duty projects, collaborating with artists and programmers.
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VFX Artist Intern
Ubisoft
Da Nang, vn
1mo
Design and implement visual effects (particles, explosions, destruction, smoke, fire) and game assets (geometry, shaders) for AAA game projects.
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Lead Game Designer (PC/Console/Mobile)
Gameloft
Remote
1mo
Lead the design team to define and execute the game vision, directing tone, gameplay, and meta structure for PC/Console/Mobile action titles.
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AI Playable Developer
Tripledotstudios
Ludios - Jakarta
1mo
Build fast, engaging playable ads and interactive prototypes using AI-assisted development and rapid prototyping to test creative concepts.
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Character Surfacing Supervisor - Netflix Animation Studios
Netflix
Sydney,Australia
1mo
Lead the character surfacing team to define and supervise the look of all digital characters and character-related assets, ensuring textures, materials, and shaders align with the Director and Production Designer's vision.
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Art Lead, Live Service Team - Games
Netflix
Helsinki,Finland
1mo
Lead artistic vision and visual quality standards for Netflix's live-service game portfolio, ensuring brand consistency across titles.
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Minecraft Builder / Datapack Expert
Spawnpoint Media
Remote
1mo
Translate script concepts into physical Minecraft builds and sets for YouTube videos, utilizing datapacks for interactive elements.
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Principal 3D Character Artist - Unpublished R&D Product
Riotgames
Los Angeles, USA
1mo
Crafting and texturing high-fidelity 3D character models and cosmetic assets for a new unpublished AAA game.
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Combat Game Designer
Scopely
Barcelona
1mo
Design, develop, and deliver top-quality combat systems for a new cross-platform Strategy/MMO title, focusing on character, camera, and controls.
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Senior Level Artist
Taketwo
Massachusetts - Remote
$90k
1mo
Create visually stunning environmental spaces and assets for a narrative-driven video game, ensuring alignment with gameplay mechanics and technical performance budgets.
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Expert Environment Artist
Cd-Projekt-Red
Boston, MA, us
$126k
1mo
Design and execute high-fidelity environment art and world-building for the Cyberpunk 2 game, defining visual identity from city skylines to intimate interiors.
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Manager, 3D Character Art, Skins – League of Legends
Riot Games
Singapore
1mo
Lead and mentor 3D artists to develop and maintain high-quality cosmetic skins for League of Legends champions, ensuring consistency with the game's visual style and player readability.
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Senior Cinematic Animator
Ubisoft
Toronto, ON, ca
1mo
Deliver high-quality cinematic animations for scripted event scenes in video games, enhancing motion capture or creating key-framed performances.
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Principal Design Engineer, Interactive Graphics, Copilot
Microsoft
United States, Multiple Locations, Multiple Locations
1mo
Conceive, sketch in code, and refine distinctive interactive experiences, including code-driven motion, custom shaders, and procedural visuals that respond to user input and product state.
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Senior 2D Artist
Evolution
Sofia, Sofia City Province, bg
1mo
Design 2D assets including environments, characters, symbols, and UI for online video slot games from concept to final polish.
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2D Artist
Gameloft
Remote
1mo
Create concept art, promotional art, and casual/cartoon-style assets for a mobile tycoon game.
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Technical Artist
Breda University of Applied Sciences
Breda, Noord-Brabant
€46k–€68k
1mo
Bridge the gap between art and technology by building efficient pipelines, tools, and high-quality 3D assets for real-time projects in serious games, digital twins, and mixed reality.
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Intern-Technical Artist
Scopely
Bangalore
1mo
Assist 3D artists and animators in integrating assets into Unity, create and optimize mobile VFX/animations, and build tools/scripts using Gen AI.
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Rigging Supervisor - Netflix Animation Studios
Netflix
Sydney,Australia
1mo
Lead the rigging team for a feature film or series, overseeing the creation and maintenance of high-quality rigs for characters, creatures, props, and vehicles to ensure animator-friendly, technically robust solutions.
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Narrative Game Designer & Scriptwriter
Gameloft Brisbane
Brisbane, Queensland
1mo
Narrative Game Designer and Scriptwriter responsible for weaving story into gameplay systems, writing authentic dialogue, and acting as a bridge between creative vision and IP stakeholders.
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Senior Technical Artist_MONOPOLY GO!
Scopely
Barcelona
1mo
Lead a small team of Technical Artists to build and optimize the asset integration pipeline for a mobile casual game, bridging art and development teams.
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Senior Art Manager
Scopely
Barcelona
1mo
Lead and support a team of artists to ensure their success, wellbeing, and development while supporting broader creative goals for the MONOPOLY GO! game.
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Lead Game Capture Artist
Scopely
Barcelona
1mo
Lead Game Capture Artist constructing and animating dynamic in-game sequences, staging high-end gameplay footage and cinematic shots for marketing ads and trailers.
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Lead VFX Artist
Gameloft
Remote
1mo
Lead the VFX discipline across games, combining artistic expertise with team coordination, visual direction, and pipeline development.
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Lead Game Designer (PC/Console/Mobile)
Gameloft
Remote
1mo
Define and execute the game vision, directing tone, gameplay, and meta structure for a thriving AA Experience across PC, Console, and Mobile.
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Web Designer
Overwolf
Ramat Gan, Israel
1mo
Design websites, landing pages, and campaign experiences for the Overwolf gaming ecosystem, including static and animated assets, motion graphics, and visual adaptations for marketing campaigns.
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Game Designer
Dynamitegames
Kuala Lumpur, Malaysia
1mo
Create and refine slot game concepts, rules, and mechanics while ensuring clear documentation and synchronization with audio elements.
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Sr. Manager, Creative Management - Wild Rift
Riotgames
Shanghai, China
1mo
Manage artists and creatives for Wild Rift, overseeing execution of art pipelines, team development, and player-focused content delivery.
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3D Artist
SuperPlay
Tel Aviv-Yafo, Israel
1mo
Create game assets and 3D compositions for mobile games, including stylized props, characters, and environments.
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Intern, Animation
Marina Bay Sands
Singapore
1mo
Intern supporting the Casino Game design team in developing visual content, including 2D/3D animations and digital illustrations for casino screens.
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Technical Interface Designer II - EA SPORTS FC
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Ea Sports
Vancouver, British Columbia, Canada
CA$105k–CA$143k
1mo
Design and implement UI screens, animations, and HUD components for EA SPORTS FC, bridging the gap between artists and software engineers.
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Technical Game Designer (Level)
Gardens Interactive
Remote
1mo
Create worlds and sandboxes filled with opportunities to play, designing gameplay verbs, activities, and interactions in Unreal Engine for online multiplayer.
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UI UX Designer
SuperPlay
Tel Aviv-Yafo, Israel
1mo
Design interfaces, UI art, and prototypes for mobile casual games, collaborating with art and product teams to deliver engaging player experiences.
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Technical Art Lead, Rigging - VALORANT, Agents
Riotgames
Los Angeles, USA
1mo
Lead and support defining technical art needs for the VALORANT Agents team, focusing on rigging characters, creatures, and props to achieve engaging in-game performance.
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Senior Programmer, AI and Creation Tools
Epicgames
Cary
CA$166k
1mo
Develop and extend artist tools within the Unreal Editor to support user-driven and agentic workflows for geometry, texturing, terrain, and procedural generation.
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Principal Character Artist (Face) I Artiste Principal.e Personnage (Face)
NBCUniversal
Montreal, QUEBEC, ca
1mo
Define and drive facial art standards, solve complex character challenges, and ensure high visual/technical quality for facial assets in interactive entertainment.
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Technical Producer II - VALORANT, Developer Experience
Riotgames
Los Angeles, USA
1mo
Lead production for VALORANT's Developer Experience & Workflows (DEW) team to ensure fast, reliable, and self-service development inner loops for game content and code.
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Associate Art Director - Characters | Directeur.trice Artistique Associé.e – Personnages
NBCUniversal
Montreal, QUEBEC, ca
1mo
Lead visual direction and consistency for characters in a new interactive entertainment experience, managing the full character ecosystem from hero characters to large-scale population systems.
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Senior Rigger
Ubisoft
Barcelona, CT, es
1mo
Bridge needs between modelers and animators to maximize efficiency of character rigging, skinning, and tool creation for game engines.
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Art Director
Papaya
Tel Aviv-Yafo, Israel
1mo
Lead Art & Product Design operations for a mobile gaming company, overseeing visual strategy, UI/UX, and product artwork for a large-scale B2C platform supporting millions of daily tournaments.
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UA Creative Animation Lead
Ilyon
Rosh HaAyin, Israel
1mo
Lead creative marketing efforts and manage a team of animators to produce video and playable assets for user acquisition in casual mobile puzzle games.
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UI Designer (World of Warships, PC)
Wargamingen
Belgrade
1mo
Design and evolve the user interface for World of Warships, ensuring engaging and comfortable player experiences.
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3D Environment Supervisor
Gameloft
Yogyakarta, Jogja, id
1mo
Lead the delivery of AAA-quality, game-ready 3D environments and props from brief through final implementation, owning production quality, planning, and risk management.
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Narrative Designer (Game Writer)
Nix
Remote
1mo
Design and write the core narrative, lore, world-building, and dialogue for a sci-fi roguelite real-time strategy game with city-building elements.
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Senior VFX Artist [Tom Clancy's The Division 3]
Ubisoft
Malmö, Skåne County, se
1mo
Creating realistic real-time visual effects for a AAA action game using the Snowdrop engine.
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Audio Artist II - FC
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Ea Sports
Vancouver, British Columbia, Canada
CA$67k–CA$93k
1mo
Create and maintain high-quality audio experiences for video games, focusing on authentic dialogue and story-driven content.
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CG Supervisor (General Submission)
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Curated
Remote
CA$119k–CA$145k
1mo
Lead CG artist and supervisor managing high-level CG creation, pipeline development, and team oversight for VFX and production projects.
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