CareerPlan

3D Environment Artist - Unpublished R&D Product (Contract)

Guangzhou, ChinaContract2026-10-16 → 2026-11-10

Core

Create in-game environments and scenes for an unpublished R&D product, optimizing resources for performance and quality.

Role type

3D Environment Artist (Level Design)

Builds

In-game environments and scenes for an unpublished R&D product

Domain

Video Games / 3D Graphics

Required skills

Level design, resource optimization, 3D modeling, texturing, Unreal Engine 5, PBR workflow, collaboration

Preferred skills

Unity environment setup, level editor plugins, tool development, international team collaboration

Technologies

Unreal Engine 5, 3ds Max, Maya, Blender, Substance

Responsibilities

Build game environments based on design and visual requirements; Optimize scene resources for performance; Collaborate with design, art, and engineering teams; Iterate on scene performance based on testing feedback; Summarize and improve level design workflows.

Seniority

Mid-level (2+ years experience)