Senior Game Designer - Beyond Good & Evil 2 - H/F/NB
Core
Design major gameplay systems (3C vessels, enemy AI, puzzles, systemic activities) for an open-world space opera action-adventure game.
Role type
Senior Game Designer (systems & gameplay)
Builds
An open-world space exploration and combat game with organic, uninterrupted gameplay loops.
Domain
Video Games / Open World / Space Opera
Required skills
Senior game design experience (AA/AAA), rapid prototyping, iteration, open world 3D development, cross-disciplinary collaboration, clear design documentation, problem-solving
Preferred skills
Enemy AI design, 3C vehicle design, puzzle design, systemic gameplay design
Technologies
Voyager engine, major game engines
Responsibilities
Define, design, and refine gameplay mechanics; prototype and test gameplay ideas; collaborate with technical, artistic, and AI teams; present and document design intentions; identify gameplay issues and propose solutions; contribute to global player experience consistency
Seniority
Senior, hands-on IC