Senior UX Designer
Core
Design intuitive, engaging, and scalable user experiences for a tactical multiplayer game, supporting both new and veteran players throughout their journey.
Role type
Senior UX Designer (Gaming)
Builds
In-game user experiences, player journeys, and interactive systems for a live-service tactical shooter
Domain
Gaming / Tactical Multiplayer
Required skills
End-to-end UX design, user flow creation, wireframing, prototyping, information architecture, interaction design, usability testing, design systems, mentoring, stakeholder presentation
Preferred skills
AAA game development, competitive multiplayer experience, live-service product design, tactical shooter knowledge, player behavior analysis
Technologies
Figma, Adobe Creative Suite
Responsibilities
Define end-to-end user journeys for game areas, create user flows and interaction models, collaborate with game design and engineering teams, advocate for player needs, translate complex systems into intuitive interactions, leverage player research and analytics, evolve UX guidelines and design systems, mentor junior designers, present design solutions to stakeholders
Seniority
Senior, hands-on IC with mentorship responsibilities