Senior Character Animator
Core
Create high-quality character animations for gameplay, combat, facial expressions, and cinematics to bring game characters to life.
Role type
Senior Character Animator
Builds
Game characters with believable movement, emotion, and personality
Domain
Video Games / 3D Animation
Required skills
3D animation software (Maya, Blender, 3ds Max), game engine implementation (Unreal Engine, Unity), animation principles (timing, spacing, weight, appeal), facial animation, lip-sync, rigging collaboration, performance optimization
Preferred skills
Facial animation and lip-sync expertise
Technologies
Maya, Blender, 3ds Max, Unreal Engine, Unity
Responsibilities
Create animations for locomotion, combat, facial expressions, and cinematics; Collaborate with animation directors and stakeholders; Work with riggers to ensure suitable character rigs; Implement and optimize animations within game engines; Provide feedback to junior animators; Participate in animation reviews and problem-solving
Seniority
Senior, hands-on IC