Senior Level Designer - Open World Environments
Core
Conceptualizing, designing, and implementing intricate open-world game environments that guide player progression and ensure seamless flow.
Role type
Senior Level Designer (Open World)
Builds
Vast, detailed game worlds with compelling gameplay spaces and environmental storytelling.
Domain
Video Games / Open World Development
Required skills
Open-world level design, gameplay pacing and flow, environmental storytelling, level editing tools, 3D asset integration, performance optimization, mentorship
Preferred skills
Scripting languages for gameplay logic, 3D modeling
Technologies
Unreal Engine, Unity, proprietary engines
Responsibilities
Design and build engaging levels and open-world areas; Collaborate with designers, artists, and programmers; Ensure smooth player navigation and pacing; Create points of interest and environmental storytelling; Iterate on designs based on playtesting; Optimize levels for performance; Mentor junior designers
Seniority
Senior, hands-on IC with mentorship duties