Lead Game Audio Engineer - Immersive Sound & Leadership
Core
Design, create, and implement sound effects, ambient soundscapes, and musical elements for interactive projects, games, and digital content.
Role type
Senior Sound Designer & Audio Engineer
Builds
Sonic landscapes for interactive projects, games, and digital content
Domain
Arts & Entertainment, Game Audio
Required skills
Sound design, Audio mixing, Audio mastering, Audio middleware (Wwise, FMOD), Game engines (Unity, Unreal Engine), Digital Audio Workstations (Pro Tools, Logic Pro, Ableton Live), Acoustics, Audio signal flow
Preferred skills
Bachelor's degree in Audio Engineering, Sound Design, or Music Technology
Technologies
Wwise, FMOD, Unity, Unreal Engine, Pro Tools, Logic Pro, Ableton Live
Responsibilities
Design and implement sound effects, ambient soundscapes, and musical elements; Record, edit, and mix audio to achieve high-quality fidelity; Collaborate with game designers, developers, and directors to define audio requirements; Implement audio assets into game engines; Mix and master audio content to meet technical specifications; Troubleshoot audio-related issues during development and post-production; Manage audio assets and maintain organized project files.
Seniority
Senior, hands-on IC
