Artiste d’interface utilisateur·trice
Core
Design and integrate game user interfaces (menus, HUDs, icons, animations) that translate gameplay concepts into clear, functional, and consistent visual experiences.
Role type
UI Artist (Game Development)
Builds
In-game user interfaces and visual assets for video games
Domain
Video Games / Interactive Entertainment
Deliverable
product features
Required skills
Visual design tools (Photoshop, Illustrator, After Effects, Figma, Miro), UX/UI principles, Information architecture, Creative problem solving, Technical constraints management, Iterative design, Documentation
Preferred skills
UX design basics, Multidisciplinary collaboration, Clear communication, Proactive feedback integration
Technologies
Photoshop, Illustrator, After Effects, Figma, Miro, Proprietary game engines