CareerPlan

Lead Level Designer - BGE2 - (H/F/NB)

Montpellier, Occitanie, frFull-time2026-10-30 → 2026-11-10

Core

Lead Level Designer for an open-world space opera action-adventure game, defining vision and ensuring design consistency across the world.

Role type

Senior IC Level Design Lead (Open World)

Builds

Key locations and gameplay situations for a space opera open-world game

Domain

Video Games, Open World, Space Opera

Required skills

3D Level Design, UX for Level Design, Iterative Design, 3D Engine/Pipeline Knowledge, Team Leadership, Documentation, Player-Centric Thinking

Preferred skills

Open World Game Experience, System Thinking, Simplification of Complex Experiences

Responsibilities

Define and communicate level design vision with project directors, ensure design consistency from concept to implementation, lead a team of 6–7 Level Designers, conduct playtests and analyze player behavior, document design guidelines and processes, facilitate communication between gameplay, art, and tech teams.

Seniority

Senior, hands-on IC with leadership responsibilities