Senior Game Designer - Level Design Specialist
Core
Design, prototype, and iterate on game levels to create compelling gameplay environments, tell stories, and immerse players.
Role type
Senior Game Designer (Level Design Specialist)
Builds
Game levels and gameplay environments
Domain
Interactive entertainment / Game development
Required skills
Level design, spatial design principles, player psychology, game mechanics, level editing tools, prototyping, playtesting analysis, documentation
Preferred skills
Scripting, basic programming, knowledge of industry trends
Technologies
Unreal Engine, Unity, proprietary game engines
Responsibilities
Design and implement engaging and challenging game levels that align with overall game design goals; Create detailed level layouts, block-outs, and prototypes using industry-standard tools; Work closely with narrative designers to ensure levels support the game's story and pacing; Collaborate with environment artists and technical artists to ensure visual quality and technical performance of levels; Iterate on level designs based on playtesting feedback, team input, and performance metrics; Define gameplay mechanics and systems specific to level environments; Ensure levels are fun, balanced, and provide a smooth player progression; Document design specifications and provide clear guidance to the development team
Seniority
Senior, hands-on IC