Senior Character Animator (Real-time)
Core
Create believable and dynamic character animations for real-time video games, focusing on emotion, personality, and fluid motion.
Role type
Senior Character Animator (Real-time)
Builds
High-quality game character animations for next-generation video games
Domain
Video Games / Real-time Animation
Required skills
Real-time character animation, animation principles, anatomy, weight, balance, timing, rigging collaboration, game engine integration, pipeline optimization, mentorship
Preferred skills
Motion capture data cleanup and editing
Technologies
Maya, Blender, 3ds Max, Unreal Engine, Unity
Responsibilities
Animate characters for real-time game environments (locomotion, combat, facial expressions, cinematics), collaborate with animation directors and riggers, optimize animations for real-time performance, refine animation pipelines and tools, mentor junior animators
Seniority
Senior, hands-on IC