Technical Game Designer (Level)
Core
Create worlds and sandboxes filled with opportunities to play, designing gameplay verbs, activities, and interactions in Unreal Engine for online multiplayer.
Role type
Senior IC Technical Level Designer
Builds
Interactive world features, environmental gameplay toys, and levels for a multiplayer fantasy adventure
Domain
Video Games / Multiplayer / Fantasy Adventure
Required skills
Level design fundamentals, Unreal Engine Blueprints, C++, gameplay implementation, playtesting, level building, collision and navigation authoring
Preferred skills
Reusable level design tools, modular gameplay kits, procedural workflows, systemic puzzles, physics-based interactions, performance profiling
Technologies
Unreal Engine, Blueprints, C++
Responsibilities
Prototype and validate new gameplay verbs and environmental interactions; Build and refine levels shaping flow, pacing, and navigation; Create reusable gameplay components and tools; Playtest ideas to validate potential and refine features; Collaborate with Engineering to resolve performance issues; Document features and tools for team maintenance
Seniority
Senior, hands-on IC