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Technical Game Designer (Level)

United States - Remote (EST - PST)RemoteFull-time2026-10-06 → 2026-10-15
No visa sponsorship

Core

Create worlds and sandboxes filled with opportunities to play, designing gameplay verbs, activities, and interactions in Unreal Engine for online multiplayer.

Role type

Senior IC Technical Level Designer

Builds

Interactive world features, environmental gameplay toys, and levels for a multiplayer fantasy adventure

Domain

Video Games / Multiplayer / Fantasy Adventure

Required skills

Level design fundamentals, Unreal Engine Blueprints, C++, gameplay implementation, playtesting, level building, collision and navigation authoring

Preferred skills

Reusable level design tools, modular gameplay kits, procedural workflows, systemic puzzles, physics-based interactions, performance profiling

Technologies

Unreal Engine, Blueprints, C++

Responsibilities

Prototype and validate new gameplay verbs and environmental interactions; Build and refine levels shaping flow, pacing, and navigation; Create reusable gameplay components and tools; Playtest ideas to validate potential and refine features; Collaborate with Engineering to resolve performance issues; Document features and tools for team maintenance

Seniority

Senior, hands-on IC