Associate Art Director - Characters | Directeur.trice Artistique Associé.e – Personnages
Core
Lead visual direction and consistency for characters in a new interactive entertainment experience, managing the full character ecosystem from hero characters to large-scale population systems.
Role type
Senior IC Art Director (Characters)
Builds
Interactive entertainment experiences (games)
Domain
Video game development (AAA)
Required skills
Character art direction, team leadership, pipeline management, cross-discipline collaboration, technical constraints understanding, scalability planning, risk identification, visual consistency maintenance
Preferred skills
Open-world production experience, outsourcing partner management, strategic prioritization, diversity and representation sensitivity, storytelling through design
Technologies
Unreal Engine 5, Metahuman, modular character pipelines, real-time engines
Responsibilities
Define and communicate visual direction for characters, lead and manage Character Art Leads and Review Artists, review assets and validate quality, drive cross-discipline collaboration with Animation, Design, Tech Art, and Lighting teams, ensure alignment between art direction and production constraints, maintain visual consistency across internal and external partners, identify risks and guide teams to deliver quality at scale
Seniority
Senior, hands-on IC with leadership responsibilities