Senior Technical Artist_MONOPOLY GO!
Core
Lead a small team of Technical Artists to build and optimize the asset integration pipeline for a mobile casual game, bridging art and development teams.
Role type
Senior Technical Artist (Team Lead)
Builds
Mobile game assets, tools, and pipelines for Unity3d
Domain
Mobile Gaming / Unity3d
Required skills
Unity3d, C#, Shader programming (HLSL/ShaderGraph), Asset Pipeline Management, Team Leadership, Mobile Game Development, UI/UX Design, Version Control, AI Tooling
Preferred skills
2D Illustration Software (Photoshop, Figma, Illustrator), Generative AI
Technologies
Unity3d, C#, HLSL, ShaderGraph, Photoshop, Figma, Illustrator
Responsibilities
Lead a small team of Tech Artists, Develop C# tools for asset integration, Write shaders for feature development, Optimize graphical and memory KPIs, Implement UI and 2D assets into Unity, Mediate between art and tech departments.
Seniority
Senior, hands-on IC with leadership responsibilities