CareerPlan

Senior Technical Artist_MONOPOLY GO!

BarcelonaFull-time2026-10-06 → 2026-11-10
Hybrid

Core

Lead a small team of Technical Artists to build and optimize the asset integration pipeline for a mobile casual game, bridging art and development teams.

Role type

Senior Technical Artist (Team Lead)

Builds

Mobile game assets, tools, and pipelines for Unity3d

Domain

Mobile Gaming / Unity3d

Required skills

Unity3d, C#, Shader programming (HLSL/ShaderGraph), Asset Pipeline Management, Team Leadership, Mobile Game Development, UI/UX Design, Version Control, AI Tooling

Preferred skills

2D Illustration Software (Photoshop, Figma, Illustrator), Generative AI

Technologies

Unity3d, C#, HLSL, ShaderGraph, Photoshop, Figma, Illustrator

Responsibilities

Lead a small team of Tech Artists, Develop C# tools for asset integration, Write shaders for feature development, Optimize graphical and memory KPIs, Implement UI and 2D assets into Unity, Mediate between art and tech departments.

Seniority

Senior, hands-on IC with leadership responsibilities