CareerPlan

Senior Rigger

Barcelona, CT, esFull-time2026-10-05 → 2026-11-09

Core

Bridge needs between modelers and animators to maximize efficiency of character rigging, skinning, and tool creation for game engines.

Role type

Senior IC character rigger

Builds

Character rigs, skinning solutions, and animation tools for game engines

Domain

Video game development (3D character animation)

Required skills

Character rigging, skinning, IK, pivot point placement, Max Script, Python, Motion Builder, Character Studio/biped, game pipeline knowledge, anatomical knowledge

Preferred skills

Ragdoll configuration, softbody configuration, tool development for game engines

Responsibilities

Create and use tools to increase animation quality and effectiveness; Coach modelers on adapting work for animation needs; Configure ragdolls and suggest in-game softbody configurations; Ensure rigging/skinning results meet artistic standards; Adjust skeletons as necessary; Collaborate with technical directors to create animator tools.

Seniority

Mid-level, hands-on IC