Lead Game Capture Artist
Core
Lead Game Capture Artist constructing and animating dynamic in-game sequences, staging high-end gameplay footage and cinematic shots for marketing ads and trailers.
Role type
Lead Game Capture Artist (Marketing Creative)
Builds
High-performing UA ads, social media content, promotional trailers, and key art for mobile games (e.g., MONOPOLY GO!)
Domain
Mobile Gaming / Digital Marketing
Required skills
Unity, Unreal Engine, cinematography, scene composition, video editing (Premiere, After Effects), 3D asset retouching, color grading, camera terminology, motion blur, depth of field
Preferred skills
Technical art (scripting, shaders, rigging), mobile games market knowledge, pop culture trends, AI-assisted design tools
Technologies
Unity, Unreal Engine, Premiere, After Effects
Responsibilities
Navigate and utilize diverse Unity game builds to construct and animate dynamic in-game sequences; Stage, shoot, and capture high-end gameplay footage and cinematic sequences; Compose and capture high-resolution gameplay stills and 3D model shots; Craft impactful scenes by driving dynamic camera work, lighting, action pacing, and visual effects; Perform initial footage editing, asset retouching, and color adjustments
Seniority
Senior, hands-on IC