Combat Game Designer
Core
Design, develop, and deliver top-quality combat systems for a new cross-platform Strategy/MMO title, focusing on character, camera, and controls.
Role type
Combat Game Designer
Builds
Large meta combat systems and smaller tactical combat models for character combat
Domain
Mobile games, Strategy/MMO
Required skills
Combat gameplay design, Live F2P game systems design, 4x or ARPG genre experience, Unity or Unreal workflows, Behavioral component implementation, Data-driven evaluation, Player feedback analysis, System scalability planning
Responsibilities
Design and refine novel combat gameplay focused on player journey and moment-to-moment interactions, Create compelling gameplay content across different player progressions and game modes, Collaborate with Designers, Product Managers, Artists, and Engineers to implement content and systems, Document workflows and best practices for other Designers, Evaluate performance using data, player feedback, and playtest experience, Define solutions within a defined space and identify high ROI improvement opportunities